Sunday, February 27, 2011

rr08

heskett ch 9-10.

contexts:
Design is performed in 3 contexts: business, professional organization, and government policy.
As explained by many examples in the book, design has been the solution for many problems in government and business, and is the reason for much success as well. It's the companies that 'get it' that strive (like P&G, not mentioned in this book, but mentioned in nearly every IDEO book...). Essentially design is everywhere, and it is important to understand its work everywhere.

Futures:
Designers are responsible for how we interact with the future as they are responsible for the interactions that we make with products and things. As everything is getting increasingly global and industrial, it is the responsibility for the designer to keep human interaction in mind.

Essentially it is the designers who will design our futures. We just have to realize that its in their hands and give them the power to make good decisions.

j08

The team:
Be
Ben
Chris
Cindy
Ian
Rachel
(and me)

State of project:
We have made good progress, but we still have a long way to go in order to have a finished product. Not many official decisions have been made, but we are heading in some definite directions. We have been focusing our potential user as being related to a suburban family and we've done our research about them, but we haven't made a final decision on the user.

Here are our various brainstorming sheets:
definitions, categories and problems
problem list continued
Users and strategies
Mind map
Day 2 brainstorming

We've been working fairly well as a group, although it is admitedly difficult in any situation to work with a group of 7 people on a project that requires input and feedback from all members, were doing a pretty good job. The room situation makes it a bit difficult to communicate as we can all be sitting near each other, but not able to hear 2 people down. This in turn makes it difficult for all voices to be heard and to know everything that's being said. I'm hoping that when the project gets a little more 'real' we can split up into smaller groups which would make it easier for communication and in feeling more comfortable in sharing their ideas.

We're heading in a direction, albeit fairly slowly, but I'm sure when we make our final decisions on the user and product, everything else will be able to fall into place rather quickly.

For the first day of brainstorming I helped lead the initial brainstorming process so we didn't end up thinking about products and physical things before we brainstormed the underlying details. That was something that went wrong in Design 230 last quarter when one person in our group (who only attended the class half the time) led our only brainstorming session astray forcing us to decide on the direction of our project hastily at the end of class when we realized that all of our brainstorming that we had done had been for naught. By the time the brainstorming tips and hints were posted, we had already covered each element in depth already.

On the flipside, maybe my overconcern for thinking of solutions too quickly without defining the problem has contributed to our lack of final decisions made, and now we have a lot of work to do.

I think now we all realize that we have done the abstract thinking and now we need some concrete decisions in order to meet the deadline.

Saturday, February 19, 2011

cr07

This past week in design 200 consisted of the guest speakers from Cobego (which included the marshmallow challenge) and the day of Eames videos and sorting ourselves into groups.

I enjoyed the talk from the former design students talking about their student and current work. I enjoyed talking with them after the class to get more information on how to get into their field.

While I can appreciate the message of the 'marshmallow challenge' type activities, I don't really enjoy doing them. They often end up having one trick at the end that just ends up geing really annoying, although my group considered just attaching the marshmallow to the ceiling either by using a spaghetti as a skewer or attaching it with tape, but we thought that was too cheap, so we didn't.

We also thought that it had to be freestanding (which it did) so we did not tape the bottom of our structure to the table, which would have prevented it from breaking.

The Eame's videos were kind of interesting, but the solar do-nothing whatever made me super tired because like the contraption, the movie did nothing.

rr07

ch4-6

Waste equals food:

Before industry, what was used or taken was typically re-entered into the life cycle so that things could continue. Since, we manage to create products that are unsafe to allow to return to the earth and we do not replenish the nutrients that we do use.

The authors suggest creating new purchasing structures to assist in creating sustainable life cycles for products so that we can continuously use the resources that we have today for similar uses tomorrow.
This reminds me of my internship at a hybrid repair shop ( www.lusciousgarage.com ) and part of my job was to separate components for recycling (rubber, electronic components, hard plastic, paper, etc).

respect diversity:

Diversity is necessary to be able to adapt to changes in the environment and to return back to homeostasis, which can be dynamic.
We as humans like to believe that there is only one way of doing things or one answer, but by boxing ourselves in we lose our ability to adapt and change. By introducing more diversity, we can create better solutions (like cross-pollination, one of the 10 facets of innovation according to IDEO's book The 10 faces of innovation). We need to use what is available to us because that is our natural advantage.

Although diversity is sometimes squelched, its what people really want as they want to differentiate themselves.
We often get caught up in looking at the initial costs that it may require to make products, but as told by the authors in several cases (shower gel, carpet, etc), putting more money and thought in onset, actually requires less money, effort, and materials later on in order to fix the cheaper materials that they were using. In the end 3 things need to be optimized, Economy, ecology and equity in order to create the best product in the most sustainable way. To retain the diversity in our world, we need to start giving nutrients back to the earth as opposed to merely taking.

putting eco-effectiveness into practice:

The authors give 5 main steps to becoming eco-effective:
1.) "get 'free' of known culprits": getting away from dangerous chemicals that we are used to finding in products that we use.
2.)"Follow informed personal preferences": we need to make decisions based on the information (however limited) we have now. We cannot wait for perfection, and we can't make something completely ugly just because we think its eco-friendly. Essentially choose the option that is less bad.
3.)"Creating a passive positive list": dividing and deciding whether materials belong in the 'x-list' (toxic, carcinogenic, etc), 'gray list' (still not good for you or environment) or the 'p-list'(a healthier/better alternative, the positive list).
4.)"Activate the positive list": "Stop trying to figure out how to be less bad, and start figuring out how to be good" (178).
5.)"Re-invent" Essentially reinventing solutions that we had been using to create a new type of solution to the more general problem, like gas-guzzling cars to cars that produce energy, or even inventing a new way of human transport.
Rather than trying to use old infrastructure and retro-fit what was used with your new goals, build something new. Start fresh, Tabula Rasa.
Make intentions known so that everyone can support it rather than only the executives.

Innovation and eco-effectiveness have ever evolving definitions. In order to stay relevant, and eco-effective, solutions must be revisited and they must evolve when needed.
____________


j07 Online scavenger hunt

Links to the websites of 5 manufacturers or retailers who specialize in outdoor camping and recreation products:
1.) http://www.dickssportinggoods.com/home/index.jsp (retailer)
2.) http://www.coleman.com/ (manufacturer)
3.) http://www.moosejaw.com/ (retailer)
4.) http://www.thenorthface.com/ (manufacturer/retailer)
5.) http://www.altrec.com/ (retailer)


3 images of trade show/exhibition booths from the recreation and sporting industry:








http://www.qycamping.com/fUpfiles/new1%5B0001%5D.jpg

http://1.bp.blogspot.com/_7XtER5sR96M/SAjV_erB_I/AAAAAAAAAj8/GgZbBtoZKZU/s1600/SOTA+SHOW+-+TRACY+GIBSON+ON+THE+TIGHTROPE.jpg

http://www.magnumboots.com/uploads/im/global/news/article_zoom/shot-show-2010-las-vegas-059.jpg


Links to the websites of 5 manufacturers or retailers who specialize in indoor home goods products:


1.) http://www.homegoods.com/ (retailer)
2.) http://www.target.com/ (retailer)
3.) http://www.bedbathandbeyond.com/ (retailer)
4.) http://www.potterybarn.com/ (manufacturer/retailer)
5.) http://www.pier1.com/ (retailer)

3 images of trade show/ exhibition booths from the indoor home goods market:




http://www.125west.com/blog/wp-content/uploads/2010/03/HousewaresShow20101.jpg


http://behance.vo.llnwd.net/profiles3/232624/projects/709618/78666450fc9bc3d708616168ab42d53f.jpg


http://lh4.ggpht.com/_T79cM-fL3CY/SE_mWGGYcWI/AAAAAAAAFOw/fRBYiwAkDMQ/megaware+iconic(1).JPG

A working definition of what an "indoor home good" is?:

An item taken to benefit the inside of the home such as rugs, lighting, furniture, kitchen and dining items, and bed and bath items. Essentially anything at potterybarn or pier one imports that is meant for inside the home.



3 images of different types of possible home goods:
(kitchen, lighting, furniture)



http://www.kitchencontraptions.com/images/B00006L58I.01._SCLZZZZZZZ_.jpg




http://site.unbeatablesale.com/img2001/cim564.jpg




http://latcityvista.net/picture/150po%C3%A4ng_chair.jpg

Tuesday, February 15, 2011

letterforms found


A is for Avoid!


B is for Breakfast (or Brunch if you will)!


C is for Campus


E is for Enjoy a seat!

h is for have another seat!
i is for Illuminate!

J is for jolly good place to sit! (if you're able to mirror the picture which i can't figure out in iPhoto...)


M is for McDonalds (lookalike)

P is for Passing through the door


Q is for quite an interesting find

T is for trouble if mishandled





U is for look up for more letters!





V is for varied sources... and the end.



Tuesday, February 8, 2011

cr06, i must be boring...

I thought that the legal issues in design lecture was pretty interesting. For me, it made design more real and definable. I'm also intrigued by patents becauase i hope to have some someday (not because i want to be a patent attorney, because that sounds pretty boring). Last quarter in my entrepreneurship class i was in a group that created a concept for a new type of patent obtaining business, so i know a bit about the patenting process. I enjoyed the girl talk movie because its interesting to see how ridiculous 'the man' has gotten. Despite my little bit of knowledge about patents, i didn't want to join into the discussion because by the time i would have, it was way off topic. People obtain patents to protect their ideas. That should be allowed. While i agree that information should be shared (and rightly credited) for the greater good, people have a right to their own work. That being said, record companies should no longer be able to procecute illegal downloaders because music is everywhere. They need to adapt with the times and find new ways to make money besides record sales and lawsuits. Some patent facts; 98% of patents don't make money (because people don't consider manufacturability when obtaining patents) Done through the united states patent and trademark office (uspto) Utility patents can vary in cost based on complexity, but can be around $10,000. Design patents are much cheaper ~$2,000, but are easier to go around. A strategy for some companies is to obtain several design patents to safeguard their idea further by protecting similar designs
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